YOU ENTER THE CORRIDOR...
INTRODUCTION
You hold the map up to the lantern light. It is old and without a doubt fails to accurately depict any of numerous hidden passages and trap doors. Only some rooms have been named.
The corridor ahead twists in different directions in a labyrinthine manner, eager to lead you astray from your path, and always tempting you to peek around just one more corner.
Where you wish to go first is entirely up to you. Some paths may lead to dead ends. Some may offer you a moment of respite, or provide you with intriguing new knowledge. Some rooms may never change, while others can appear entirely different when you return to them later on.
Nothing here may be trusted with absolute certainty. Perhaps it was for the best you packed those mixed herbs...
C H O O S E A D O O R
or inspect a painting, maybe you will discover something interesting
ART GALLERY ARTEFACT CHAMBER RESIDENCE OF EVIL
This door is chained shut.
There is a small note. It reads:
UNDER RENEVATIONS
L I B R A R Y OMINOUS PAINTING INNER SANCTUM
It's locked. Hopefully you don't have overdue loans.
There's a switch on the back of the frame. For some reason you have to flip it seven times before the secret door opens.
??? G R E E N H O U S E B A S E M E N T
Another locked door.
You catch the scent of fresh herbs and fertile soil from the other side.
R E T U R N T O T H E M A I N H A L L